I left out DLC related ones, and they will be discussed at the time of that DLC. The full list is in the Codex, accessed via the pause menu. There are many more than this, these are just the most common. Tyrant: A randomly spawning enemy, which is the equivalent of a champion, but do not count as challenge rewards.Frost(burn): -33% movement/attack speed (-20 HP per second).Designated by a skull with horns on the map Epic: Bosses which come from Bounties, very tough to kill, usually have very high damage.Many challenges are related to champions. Champion: A pre-designated enemy which has higher health, armor, damage and can use a demon power (discussed below).Bleeding: Lose 2% or 100 HP per second, which ever is less.Armor: Gives a chance to deflect enemy attacks.Hex of Tyranny: Some monsters become Tyrants (do not count towards challenges also describe below).Hex of Time: Monsters move/attack faster. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |